Digimon Network The Raiders :Preface
Word Number:298 Author:HLMBEST Translator:HLMBEST Release Time:2023-12-12

This work is an original fan-fiction based on the DIGIMON series. It can be understood as a story where humans assume the roles of Digimon to embark on network adventures. The setting utilizes a fused worldview and excludes supernatural elements such as X-Antibody or Hybrids. The narrative alternates between the "Main Story" and "Side Stories," spanning a total of nine volumes. The "Upper Volume" covers the first four parts, the "Middle Volume" encompasses the fifth, and the "Lower Volume" comprises the final four. The Main Story follows the journey of the lead heroine, while the Side Stories provide perspectives from other characters (excluding Guild Leaders) to expand on secondary plotlines.

The setting is a near-future era where humanity has established a new login hub in the

Digital World known as Midgard. Time in Midgard flows identically to the Digital World: one day there is roughly equivalent to one minute in reality, meaning four years in Midgard

equate to a single day in our world. Originally created as a platform for professionals to identify and resolve network issues within the Digital World, it was eventually promoted to the public, evolving into a massive, live-action interactive experience system. Anyone can easily access it by purchasing an EDEN sensory immersion rig.

To prevent an influx of users from disrupting the natural lives of resident Digimon and

triggering cybersecurity incidents, developers implemented a mandatory protocol: all users passing through the network firewalls at Midgard are forcibly transformed into the Digimon avatar they selected within their . Each user is limited to a single Digimon bond. Initially,

users may only choose a Digimon in its Rookie stage (selection constitutes joining the

corresponding Guild). All user avatars are equipped with an "Experience Medal"—a chip the size of a fingernail, typically embedded within the body—to distinguish them from genuine Digimon. By touching a target's body, if the chip glows red, the individual is a human avatar; if there is no reaction, they are a true Digimon.

Based on different types of Digimon, ten Great Guilds have been established in Midgard:

The Order of Holy Knights (神圣骑士团)

The Underworld Club (幽冥俱乐部)

The Mutation Research Institute (突变研究所)

Atlantis (亚特兰蒂斯)

The "Drink" Bar (喝—杯酒吧)

The Iron Legion (钢铁雄兵)

The Sylvan Garden (自然庭院)

The Dragon's Den (御龙巢穴)

The Beast King's Fangs (兽皇之牙)respective Guilds


The Wind-Chasing Brigade (追风旅团)

Every two years, each Guild hosts an internal "Guild War" where members face off in PK

matches. The final victor is awarded a "Seed of Ascension" by official authorities. Once

consumed, it allows for a partial expansion of the user's data, manifesting as an evolution or form change that lasts for up to 600 seconds (ten minutes) before the user reverts to their previous state. Additionally, those who defeat their Guild Master receive extra rewards.

All characters appearing in this work are adults, making this a narrative that .leans away

from younger audiences The entire story was drafted with the full chapter structure in mind; therefore, there is no risk of a "bad ending" or the story being abandoned due to a lack of content. You may read with peace of mind.

Lastly, I wish you all a pleasant reading experience.

Table of Contents

Part I: Free Bird

Prologue: The Raiders

Chapter 1: The Ebon Hero

Chapter 2: The Fallen Owl

Chapter 3: Mind Like Still Water

Side Story I: The Raiders Rescue Mission

(I) By Jade

(II) By Metal (III) By Dragon

Chapter 4: The Dove and the Heron

Chapter 5: An Earth-Shattering Practical Duel

Part II: Sylvan Garden

Chapter 6: The Master's Request

Chapter 7: The Awakened Demon Lord

Chapter 8: Mother’s Final Will

Side Story II: Operation: Pervert Party Extermination

(I) By Red (II) By Blue

Part III: Atlantis

Side Story III: Game of Deep Danger

(I)-(IV) By Zero


Chapter 9: Into the Water World

Chapter 10: Raging Tides and Furious Roars

Part IV: The Struggle of Birds and Beasts

Chapter 11: Claws and Fangs

Chapter 12: The Bitter Struggle

Chapter 13: Confessions of the Mastermind

Side Story IV: Operation: Pluto Extermination

(I) By Agnes (II) By Freyr

Chapter 14: Dragon and God

Chapter 15: A Beautiful End

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